Tag Archive for 'review'

LE GOW PSP: I have it along with a video


Unboxing Video of Limited Edition God of War Entertainment Pack from Kryptinite on Vimeo.

As many of you know, I’m a sucker for limited or special editions of pretty much anything, so it’s no surprise that I picked up the Limited Edition God of War Entertainment Pack this Tuesday. To think that I put off playing God of War: Chains of Olympus just in order to buy this package when it came out is beyond me.

I’m surprised how much the little changes Sony made to the PSP changed the way playing games on the system feel. I hated the “analog” nub on the original model and left my PSP collecting dust on my bookshelf. The nub on the new model feels 10 times better and I find myself using it as my default rather than switching the controls to the D-pad. They also made all of the buttons stand out a little more, so you can actually feel feedback when you press down on them.

Gone are the days of my hands cramping up after a 10 minute session with my PSP because the new slim design fits nicely in my gigantic hands. Also, the inclusion of an option to put your PSP on a TV is a nice addition. I think the biggest and best change for me is the fact that I can charge the damn thing through a USB cable now. I can finally retire the ridiculous cables that came with the system.

If you’re thinking about upgrading your current PSP, I’d say do it without any hesitations.

How I fell in love with Rez

I know I’m late to the party but it’s still going on right? I never got the chance to play Rez on the PS2, so when it was released on Xbox Live I thought I’d give the demo a try. At first I didn’t see what all the hype was about so I searched the Interwebs for guidance. Instantly I was told to go into the Option menu and switch on vibrate because for some reason it is off by default. So I go do this and continue to play the demo, still not understanding what I’m missing. The vibration does add to the game, but it still didn’t make it as special as everyone was saying; so I let it go.

Another week goes by and I keep hearing how good the game is so I decided to go ahead and buy it on a whim, hoping the be enlightened as I play more of the game. I made it to Area 4 without any problems and started to enjoy myself but didn’t have my “OMG” moment.

Then as I reached the boss for this area, it happened:


When I fell in love with Rez HD from Kryptinite on Vimeo.

I don’t know if it was the boss, the way the music and controller vibrated as I surged forward through the tunnel, or maybe it was all the intense colors that were being thrown my way but I fell in love. The way the music vibes with the enemy’s I’m shooting, the feeling of weightlessness, and the since of freedom in this game is what I think makes it amazing. I’m becoming a believer of games that aren’t 8 hours longs because this was an experience I think everyone should have.

As you can see I got owned but that’s not the point. My point is that certain games take awhile to stick and when they do, you all of a sudden have a new understanding and appreciation for the game. I’ve heard that Area 5 is mind-blowing and I need to see it to believe it.